AR Shmup
ROLE
Programmer
DESCRIPTION
For project hybrid spaces me and my team made an AR Shmup game. In this game two players would be across from each other at a table competing to destroy the most enemy ships. While also being able to destroy each other's ships for extra points. The player ships were controlled by moving and angling the trackers the players had on the table and would shoot automatically.
For this project I worked together with another programmer. My main responsibilities were:
-
Creating a tool that would allow you to create your own waves of enemies, set its spawn timing/rules and create the formation in which they spawn.
-
The creation of enemy ai that would attack the 2 players.
-
Creating multiplayer control where the game would recognize which player shot down which enemies and reward points accordingly
-
Creating the AR tracking for the players in the game
