Pod Panic
ROLE
Lead Programmer
DESCRIPTION
Pod Panic is a top down shooter / tower defense game where the player is tasked with defending its spaceship's air pods from the evil rats trying to break them and rebuild them into little factories. Armed with the love gun the player shoots at the rats to convince them to stop there evil ways and in some cases even convince them to help him defend the air pods. Along the way the player encounters powerups that can speed him up/ repair the pods instantly and make his gun shoot without overheating to help him in his battle. And when he convinces stun rats he could even use their batteries to upgrade the love gun.
On this project I was the lead developer. Therefore I was responsible for everything programming wise you see in this game.
Some of my main responsibilities in this project where:
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The player system which is able to move,shoot,repair its pods, pick up powerups and recruit ai for defence of the pods
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the game manager script which keeps track of the current state of the game and switches its state at certain times to make more of the level available to the player and up the difficulty
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The enemy ai which switches between attacking the players pods and attacking the player based on what it sees as the highest priority.
