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Top Down Stealth demo
ROLE
Programmer
DESCRIPTION
As a project to learn how to work with the Panda behavior AI plugin for unity I converted a earlier project "Pod Panic" to be a Stealth game. In this game the player needs to find keys to open the gate to the end of the level. They do this while having to evade patrolling drones that will cause a game over if they touch the player.
These drones work with a few states.
A patrol state with them walking a set path in search of the player.
A chase state where they have seen the player and start to chase.
A stunned state where they stop moving when they have been hit by a player stun bullet.
And a rest state when they hit certain points in their patrol they will rest a moment.

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